Description

This is the same issue as UE-41313 but is showing up in the release branch.

[2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool: /Users/Shared/UnrealEngine/4.16/Engine/Source/Runtime/Core/Public/HAL/Platform.h:78:11: error: non-portable path to file '"iOS/IOSPlatformCompilerPreSetup.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path]
[2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool:         #include "IOS/IOSPlatformCompilerPreSetup.h"
[2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool:                  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[2017.04.12-21.38.12:610][366]LogPlayLevel: UnrealBuildTool:                  "iOS/IOSPlatformCompilerPreSetup.h"
Steps to Reproduce
  1. Create a new C++ project (SideScroller was used)
  2. Click on the dropdown arrow next to Launch and select tvOS/iOS device

Result: Compile Failure

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.16
Target Fix4.16
Fix Commit3395450
Main Commit3427032
Release Commit3395450
CreatedApr 13, 2017
ResolvedApr 17, 2017
UpdatedSep 16, 2019
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