This is the same issue as UE-41313 but is showing up in the release branch.
[2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool: /Users/Shared/UnrealEngine/4.16/Engine/Source/Runtime/Core/Public/HAL/Platform.h:78:11: error: non-portable path to file '"iOS/IOSPlatformCompilerPreSetup.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path] [2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool: #include "IOS/IOSPlatformCompilerPreSetup.h" [2017.04.12-21.37.50:215][354]LogPlayLevel: UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2017.04.12-21.38.12:610][366]LogPlayLevel: UnrealBuildTool: "iOS/IOSPlatformCompilerPreSetup.h"
Result: Compile Failure
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43950 in the post.
0 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.16 |
Target Fix | 4.16 |
Created | Apr 13, 2017 |
---|---|
Resolved | Apr 17, 2017 |
Updated | Sep 16, 2019 |