When a project is launching on an iOS device, there is a momentary flash between when the splash screen stops displaying and the game window opens. This flash is present even when using transition levels.
Regression:
No - behavior also occurs for 4.14 project packaged to iOS
Result:
There is a momentary black flash after the gray splash screen disappears before the game window opens
Expected:
Transition between splash and game screen is seamless
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3 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.14.3, 4.15.1, 4.20 |
Created | Apr 13, 2017 |
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Resolved | May 30, 2019 |
Updated | Sep 16, 2019 |