REGRESSION: Yes, doesn't occur in 4.15
When the user modifies the server default map it resets the game mode in DefaultEngine.ini
This occurs on both Mac and Windows.
RESULT
User will load into the level with no Game Mode (will just be a floating camera). When opening Project Settings up after this, you can see that the Default Game Mode was set to GameModeBase.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does UMG set overlapping layouts?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43972 in the post.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Created | Apr 13, 2017 |
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Resolved | Apr 18, 2017 |
Updated | Sep 29, 2017 |