Description

Alembic geometry cache doesn't import every frame when importing large frame ranges. Specifically when they don't start at frame 1.

[Link Removed]

Steps to Reproduce
  1. Import the abc file linked in the description into both Maya and UE4 (using import settings in attached image)
  2. Drag the Geo Cache into the level
  3. Compare the first frames in Maya and UE4

Result: UE4 Geometry cache appears to start about 200 frames later than the cache in Maya
Expected: Both animations match in length

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Fixed
ComponentOLD - Anim
Affects Versions4.15.14.16
Target Fix4.17
Fix Commit3365444
Main Commit3502661
CreatedApr 13, 2017
ResolvedMay 26, 2017
UpdatedApr 27, 2018
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