Description

This crash occurs frequently for our users. It appears to be the same issue that was logged in [Link Removed]. For that Jira, the CrashGroup stopped getting updates after 4.13.2 - [Link Removed]

However, a new CrashGroup appeared which has been collecting the crashes since 4.14. - [Link Removed]

Steps to Reproduce

repro steps currently unknown

Callstack

Access violation - code c0000005 (first/second chance not available)

UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHISetShaderTexture() d3d11commands.cpp:408
UE4Editor_Engine!FSimpleElementPS::SetParameters() simpleelementshaders.cpp:89
UE4Editor_Engine!FBatchedElements::PrepareShaders() batchedelements.cpp:711
UE4Editor_Engine!FBatchedElements::Draw() batchedelements.cpp:1155
UE4Editor_Engine!FCanvasBatchedElementRenderItem::Render_RenderThread() canvas.cpp:392
UE4Editor_Engine!FCanvas::Flush_RenderThread() canvas.cpp:686
UE4Editor_Engine!FDebugCanvasDrawer::DrawRenderThread() debugcanvas.cpp:188
UE4Editor_SlateRHIRenderer!FSlateRHIRenderingPolicy::DrawElements() slaterhirenderingpolicy.cpp:680
UE4Editor_SlateRHIRenderer!FSlateRHIRenderer::DrawWindow_RenderThread() slaterhirenderer.cpp:749
UE4Editor_SlateRHIRenderer!TGraphTask<`FSlateRHIRenderer::DrawWindows_Private'::`35'::EURCMacro_SlateDrawWindowsCommand>::ExecuteTask() taskgraphinterfaces.h:883
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() taskgraph.cpp:954
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() taskgraph.cpp:701
UE4Editor_RenderCore!RenderingThreadMain() renderingthread.cpp:325
UE4Editor_RenderCore!FRenderingThread::Run() renderingthread.cpp:459
UE4Editor_Core!FRunnableThreadWin::Run() windowsrunnablethread.cpp:76

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Won't Do
CreatedApr 17, 2017
ResolvedMay 9, 2019
UpdatedMar 26, 2020