When navigating the viewport, placed actors can leave a "black shadow" as the camera viewpoint changes. The artifacting remains until "Game view" or wireframe mode is activated. This only occurs in editor mode, not in PIE/Standalone
Note:
All affected users appear to be using Intel Graphics.
Additional note:
This was encountered by Linux and Mac users. This has not been reported as occurring on Windows.
This has not been reproduced internally.
Head over to the existing Questions & Answers thread and let us know what's up.
8 |
Component | UE - Graphics Features |
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Affects Versions | 4.15.1, 4.16.3, 4.17 |
Target Fix | 4.20 |
Created | Apr 18, 2017 |
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Resolved | May 16, 2018 |
Updated | May 30, 2018 |