This only affect Launching on code projects. Packaging code projects works fine.
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Unable to change current directory to /Users/joesph.wysosky/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/MacNoEditor/MyProject.app/Contents/MacOS ---> System.IO.DirectoryNotFoundException: Directory "/Users/joesph.wysosky/Documents/Unrea l Projects/MyProject/Saved/StagedBuilds/MacNoEditor/MyProject.app/Contents/MacOS" not found.
This is a regression from 4.15.2
Result: Run command fails
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44109 in the post.
0 |
Component | UE - Platform - Apple |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Created | Apr 18, 2017 |
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Resolved | Apr 19, 2017 |
Updated | Apr 27, 2018 |