Description

The scale for the VR editor does not return to 1:1 after teleporting as stated in the documentation. The scale remains the same after teleportation.

Docs link: https://docs.unrealengine.com/latest/INT/Engine/Editor/VR/GDC2017/index.html#vreditorcontrols

Steps to Reproduce
  1. Open the editor
  2. Click "VR Mode" to enter VR editor
  3. Use both grip buttons to scale the yourself/scene to anything other than 1
  4. Teleport somewhere else on the map (Grip button and trigger)
  5. Use both grip buttons to check your current scale
  6. Notice that the scale is not reset to 1 after teleporting

Expected: The scale would be set to 1 (as stated in the documentation) after teleporting
Result: The scale remains the same after teleporting

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Cannot Reproduce
ComponentUE - Editor - Workflow Systems
Affects Versions4.16
Target Fix4.21
Fix Commit4397820
Main Commit4397820
CreatedApr 21, 2017
ResolvedSep 26, 2018
UpdatedJan 19, 2024