The scale for the VR editor does not return to 1:1 after teleporting as stated in the documentation. The scale remains the same after teleportation.
Docs link: https://docs.unrealengine.com/latest/INT/Engine/Editor/VR/GDC2017/index.html#vreditorcontrols
Expected: The scale would be set to 1 (as stated in the documentation) after teleporting
Result: The scale remains the same after teleporting
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Editor - Workflow Systems |
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Affects Versions | 4.16 |
Target Fix | 4.21 |
Created | Apr 21, 2017 |
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Resolved | Sep 26, 2018 |
Updated | Jan 19, 2024 |