When Blueprint Nativization Method is set to Exclusive, packaging will fail if a data only blueprint's child blueprint is set to to Nativize in class settings.
Workaround:
Result:
Package process fails
Head over to the existing Questions & Answers thread and let us know what's up.
4 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15.1 |
Target Fix | 4.17 |
Fix Commit | 3416425 |
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Main Commit | 3431398 |
Created | Apr 28, 2017 |
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Resolved | May 1, 2017 |
Updated | May 9, 2017 |