Description

Right now if an impure node has no exec connections it gets culled out, which is implicitly breaking the wire for the output value of the node. We could either make this work just like a get or make it an error (depending on output of an impure node that is never executed).

Steps to Reproduce

1. Open a blueprint with a variable
2. Drop a 'Set' node to a variable into the event graph
3. Use the output of the Set node - but don't connect its exec pin

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Fixed
Fix Commit4313208
Main Commit4344176
Release Commit4399518
CreatedApr 28, 2017
ResolvedAug 23, 2018
UpdatedOct 2, 2018