Disabling PIX Profiling in the project settings for Xbox One does not actually disable PIX Profiling.
This does not happen with C++ projects
This is a Regression
Results: PIX can still analyze the game running on the Xbox even when it was disabled in the editor
Expected Results: PIX cannot analyze data from the game since it was disabled in the packaged build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44752 in the post.
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Component | UE - Platform - Console |
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Affects Versions | 4.16 |
Target Fix | 4.24 |
Fix Commit | 10293749 |
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Main Commit | 10293750 |
Release Commit | 10293749 |
Created | May 5, 2017 |
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Resolved | Nov 19, 2019 |
Updated | Jan 25, 2021 |