Unexpected behavior occurs from moving multiple widget components with render transform applied to them. The individual components seem to change relative position or rotation when being clicked and dragged around in groups, the effects of the behavior can vary depending on what render transform values have been changed. If the rotation is changed the components seem to rotate or move relative position, when using translation, the objects seem to move further apart from each other with each click and drag. This behavior does not seem intended.
Regression:
This issue affects 4.14.3, 4.15.2, and 4.16 preview binary builds of the engine
Result: The Selected components do not maintain the same shape as when click, but instead each individual component changes relative position (see Screenshot_02)
Expected Result: The widgets maintain the same posistion when grabbed together
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.14.3, 4.15.2, 4.16 |
Created | May 10, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |