Description

There is extra random bouncing that can last a couple of seconds that does NOT occur in 4.15.2. Sometimes the cube would look like it settled, then randomly pop and bounce again.

This happened on both code and blueprints projects.

Steps to Reproduce

Repro:

  1. Create a first person template project.
  2. PIE - Viewport
  3. Shoot the cubes

Result:
Cube does not enter a resting state in the same manner as 4.15.2.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45131 in the post.

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Fixed
ComponentUE - Simulation - Physics
Affects Versions4.16
Target Fix4.16.2
Fix Commit3474222
CreatedMay 17, 2017
ResolvedJun 5, 2017
UpdatedSep 29, 2017
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