Variables are not being replicated when they are set on the server to be the same value as the default value of the property.
For example, if a float is created and defaulted to 20, and then set to 100 in the construction script, attempting to reset it to 20 at a later date will not replicate the change to the client. Using any other value than the default works as expected.
Result: TestVar is still set to 100 on the client
Expected: TestVar would be set to 20, as the change in value would have been replicated
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45231 in the post.
6 |
Component | UE - Networking |
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Affects Versions | 4.14, 4.15, 4.16 |
Created | May 19, 2017 |
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Resolved | Oct 22, 2018 |
Updated | Mar 26, 2019 |