Tilt input from the Get Input Motion State node from a player controller correctly reports tilt values, but the Tilt Input node does not.
Repro project here: [Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45262 in the post.
0 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.16 |
Created | May 22, 2017 |
---|---|
Resolved | Jun 28, 2017 |
Updated | Jul 14, 2021 |