Opening the Advanced_Lighting Map, the new default map with 4.5.0 and 4.5.1, the Skybox has 4 UV Channels but all of them have overlapping UVs.
WORKAROUND -
You can Auto Generate UVs for the Skybox but it will overwrite the unwrapped Channel 1 that already exists. (This workaround has been posted on the Answerhub.)
1. Open a New Project with Starter Content
2. Open the Advanced Lighting example map.
3. Build Lighting
RESULTS:
Error Skybox has 50% Overlapping UVs
EXPECTED:
No Error generated on Light Build
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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FBXモデルをインポートした際透けた状態でインポートされてしまいます。
Bullet replication problem. The players sees each other but does not see the bullet
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | Docs - Samples |
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Affects Versions | 4.5, 4.5.1 |
Created | Oct 23, 2014 |
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Resolved | Jul 6, 2016 |
Updated | Jul 14, 2021 |