No point in making it fit across the viewport. It would still only perform a single render pass, HMDs would require we render the UI twice just like the scene.
Widget does not completely fill the screen on hmd
Expected: The widget would fill the screen
Result: The widget does not fill the screen
Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.15.3 |
Created | May 24, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |