The editor will crash when it is opened on a Mac machine.
Result: Editor will crash
UE4Editor-Engine.dylib!ProcessCompiledJob() UE4Editor-Engine.dylib!ProcessCompiledGlobalShaders() UE4Editor-Engine.dylib!FShaderCompilingManager::ProcessCompiledShaderMaps() UE4Editor-Engine.dylib!FShaderCompilingManager::FinishCompilation() UE4Editor-Engine.dylib!VerifyGlobalShaders() UE4Editor-Engine.dylib!CompileGlobalShaderMap() UE4Editor!FEngineLoop::PreInit() UE4Editor!GuardedMain() UE4Editor!<Unknown> UE4Editor-Core.dylib!<Unknown> Foundation!Unknown() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45435 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.17 |
Target Fix | 4.17 |
Fix Commit | 3462658 |
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Main Commit | 3463797 |
Created | May 26, 2017 |
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Resolved | May 26, 2017 |
Updated | Apr 27, 2018 |