Software cursor will not go beyond the native resolution of the monitor. This means that if the resolution for the game window is set to a resolution higher than the native resolution of the monitor the software cursor will stop part way across the game window.
Example: If the monitor has a native resolution of 1920x1080 and the resolution is set to 3840x2160 the cursor will stop in the middle of the the game window.
Expected: The software cursor would be able to move anywhere in the game window
Result: The cursor will not go beyond the native result for the monitor
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45514 in the post.
5 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.14.3, 4.15.3, 4.16 |
Created | May 30, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |