Description

Dragging a Cine Camera Actor into the world causes the editor to crash. I reproduced this with both Oculus and Vive, however had a more successful repro rate with Oculus.

Steps to Reproduce

Setup:
Have access to QAGame
Have access to a VR headset and controllers

Repro:

  1. Open QAGame
  2. Enable VR Mode
  3. Navigate to the Modes Panel and click on the Cinematic tab
  4. Drag a Cine Camera Actor into the world (if this doesn't cause the crash then drag in another)
Callstack
UE4Editor_Slate!FSlateApplication::ProcessReply() slateapplication.cpp:2957 
UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FDirectPolicy,FPointerEvent,<lambda_3d2f0c0de9bfb1f26dd3fbfeef226ad5> >() slateapplication.cpp:240 
UE4Editor_Slate!FSlateApplication::RoutePointerMoveEvent() slateapplication.cpp:5167 
UE4Editor_VREditor!UVREditorUISystem::OnVRHoverUpdate() vreditoruisystem.cpp:642 
UE4Editor_VREditor!TBaseUObjectMethodDelegateInstance<0,UVREditorUISystem,void __cdecl() delegateinstancesimpl.h:858 
UE4Editor_ViewportInteraction!TBaseMulticastDelegate<void,UViewportInteractor * __ptr64,FVector & __ptr64,bool & __ptr64>::Broadcast() delegatesignatureimpl.inl:937 
UE4Editor_ViewportInteraction!UViewportWorldInteraction::HoverTick() viewportworldinteraction.cpp:758 
UE4Editor_ViewportInteraction!UViewportWorldInteraction::Tick() viewportworldinteraction.cpp:455 
UE4Editor_UnrealEd!UEditorWorldExtensionCollection::Tick() editorworldextension.cpp:290 
UE4Editor_UnrealEd!UEditorWorldExtensionManager::Tick() editorworldextension.cpp:498 
UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1711 
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:386 
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:3119 
UE4Editor!GuardedMain() launch.cpp:166 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 
UE4Editor!WinMain() launchwindows.cpp:210 
UE4Editor!__scrt_common_main_seh() exe_common.inl:253 
kernel32!<Unknown> 
ntdll!<Unknown> 

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Fixed
ComponentUE - Editor - Workflow Systems
Affects Versions4.164.16.1
Target Fix4.16.2
Fix Commit3484567
CreatedMay 31, 2017
ResolvedJun 12, 2017
UpdatedJan 19, 2024
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