Projects fail to package for Windows when the Steam Audio Plugin is enabled.
Errors:
UATHelper: Packaging (Windows (64-bit)): xgConsole: MatTest-SteamAudio.lib(Module.SteamAudio.cpp.obj) : error LNK2019: unresolved external symbol "unsigned int __cdecl SteamAudio::GetNumTrianglesForStaticMesh(class AStaticMeshActor *)" (?GetNumTrianglesForStaticMesh@SteamAudio@@YAIPEAVAStaticMeshActor@@@Z) referenced in function "private: void __cdecl UPhono nGeometryComponent::UpdateStatistics(void)" (?UpdateStatistics@UPhononGeometryComponent@@AEAAXXZ) UATHelper: Packaging (Windows (64-bit)): xgConsole: MatTest-SteamAudio.lib(Module.SteamAudio.cpp.obj) : error LNK2019: unresolved external symbol "unsigned int __cdecl SteamAudio::GetNumTrianglesAtRoot(class AActor *)" (?GetNumTrianglesAtRoot@SteamAudio@@YAIPEAVAActor@@@Z) referenced in function "private: void __cdecl UPhononGeometryComponent::UpdateStatisti cs(void)" (?UpdateStatistics@UPhononGeometryComponent@@AEAAXXZ)
Result: Packaging fails
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Head over to the existing Questions & Answers thread and let us know what's up.
5 |
Component | UE - Audio |
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Affects Versions | 4.16, 4.17 |
Target Fix | 4.17 |
Fix Commit | 3474714 |
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Main Commit | 3502661 |
Created | Jun 2, 2017 |
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Resolved | Jun 5, 2017 |
Updated | Apr 27, 2018 |
3653 - projectgheist |