When attempting to call a RPC (NetMulticast, in this case) or use an OnRep_ Property, there seems to be a delay between setting the variable and it being replicated.
In 4.15, this was around two to three ticks on average; however, on 4.16 and 4.17, it seems to be taking anywhere between 5-40+ to replicate that same variable after it is set.
This did not occur in 4.15, and is a regression.
Attached is a 4.15 version, and a 4.16 version of the project for comparison.
Result: Check the log to notice the amount of time it is taking to replicate the variable
Expected: The replication times would be comparable to what was seen in 4.15.
Head over to the existing Questions & Answers thread and let us know what's up.
53 |
Component | UE - Networking |
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Affects Versions | 4.16, 4.17 |
Target Fix | 4.19 |
Created | Jun 5, 2017 |
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Resolved | Nov 10, 2017 |
Updated | Apr 27, 2018 |