Hovered state does not fire when "Use Mouse for Touch" is set to true. As a note this also happens in a packaged game if the setting was set to true.
Expected: The button would change color when the mouse hovers over the button
Result: The button does not appear to enter it's hovered state
Head over to the existing Questions & Answers thread and let us know what's up.
| 4 |
| Component | UE - Editor - UI Systems - Slate |
|---|---|
| Affects Versions | 4.16.1 |
| Created | Jun 6, 2017 |
|---|---|
| Resolved | Jun 7, 2017 |
| Updated | Apr 27, 2018 |