Set tracking origin has a 90 degree offset between Floor and Eye level. When switching the Setting for the Set Tracking Origin Node from Floor level to Eye level, there appears to be a 90 degree difference
Result: The direction that the in game camera is facing will be off by 90 degrees
Expected: The Rotation for the the in game camera would not be affected by switching between Eye level and Floor level when using the Set Tracking Origin Node
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Component | UE - Platform - XR |
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Affects Versions | 4.16.1 |
Created | Jun 15, 2017 |
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Resolved | Jun 21, 2017 |
Updated | Apr 27, 2018 |