When packaging with nativization if you have a widget as a value in a TMap, the package will not finish building. The TMap will throw an error during the Package process that reads:
UnrealBuildTool: D:/Answerhub_repro_proj/DetatchComp/Intermediate/Plugins/WindowsNoEditor/NativizedAssets/Source/NativizedAssets/Public/Widget1__pf1010915279.h(19) : Error: Unrecognized type 'UWidget2_C' - type must be a UCLASS, USTRUCT or UENUM
I believe that this is a bug as Subwidget is a child of UserWidget, which is a UClass.
Result: The Package does not build
Expected Result: The Package builds
Head over to the existing Questions & Answers thread and let us know what's up.
12 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15.3, 4.16 |
Created | Jun 15, 2017 |
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Resolved | Jul 15, 2021 |
Updated | Jul 19, 2021 |