Recorded sequences create "Visibility" tracks instead of "Hidden in Game" Tracks. "Visibility" tracks appear to be legacy tracks that you can't create anymore, but is still created by Sequence Recorder.
It would appear that the visibility tracks also don't work when playing back the sequence
Tested on:
Occurring in 4.15 CL:3450819 (4.15.3)
Occurring in 4.16 CL:3466753 (4.16.1)
Occurring in 4.17 CL:3499771 (Latest Main on 6/19/2017)
*Can test further back if needed
If using the attached example project, skip to step #5:
Result: Many "Visibility" tracks, which don't actually work when playing back the sequence.
Expected: "Visibility" isn't a track that you can create anymore and is expected to be recorded as "Hidden in Game"
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46234 in the post.
3 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.15, 4.16, 4.17 |
Target Fix | 4.17 |
Created | Jun 19, 2017 |
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Resolved | Jun 25, 2017 |
Updated | Apr 27, 2018 |