The following errors occur when the user quits a Launch On session from the editor:
LogPlayLevel: QAGame: [2017.06.20-16.26.03:085][292]LogScriptCore: Error: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject(). LogPlayLevel: QAGame: [2017.06.20-16.26.03:085][292]LogScriptCore: Error: Script call stack:
Note that no callstack actually appears.
RESULT
Errors in the Output Log
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46271 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.17 |
Target Fix | 4.17 |
Fix Commit | 3501330 |
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Main Commit | 3510073 |
Created | Jun 20, 2017 |
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Resolved | Jun 20, 2017 |
Updated | Apr 27, 2018 |