If the user deletes variables on an anim blueprint that is used and exposed by a Sub Anim Instance node, and then undoes the deleting, they will not be exposed again, even though they were prior to the delete action.
RESULT
The variables are not exposed again on the Sub Anim Instance.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46545 in the post.
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Component | OLD - Anim |
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Affects Versions | 4.17 |
Target Fix | 4.18 |
Created | Jun 27, 2017 |
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Resolved | Aug 18, 2017 |
Updated | May 18, 2020 |