This is a common crash that appears to have started in the 4.16.1 hotfix, but has occurred with more frequency in 4.16.2.
User Descriptions
Source Context
110 /** 111 * Walks up the list of outers until it finds the highest one. 112 * 113 * @return outermost non NULL Outer. 114 */ 115 UPackage* UObjectBaseUtility::GetOutermost() const 116 { 117 UObject* Top = (UObject*)this; 118 for (;;) 119 { 120 ***** UObject* CurrentOuter = Top->GetOuter(); 121 if (!CurrentOuter) 122 { 123 return CastChecked<UPackage>(Top); 124 } 125 Top = CurrentOuter; 126 } 127 }
repro steps currently unknown. Appears related to the tutorials
Access violation - code c0000005 (first/second chance not available) UE4Editor_CoreUObject!UObjectBaseUtility::GetOutermost() [uobjectbaseutility.cpp:121] UE4Editor_IntroTutorials!FIntroTutorials::AnalyticsEventNameFromTutorial() [introtutorials.cpp:58] UE4Editor_IntroTutorials!STutorialsBrowser::OnTutorialSelected() [stutorialsbrowser.cpp:877] UE4Editor_IntroTutorials!TBaseSPMethodDelegateInstance<0,STutorialsBrowser,0,TTypeWrapper<void> __cdecl() [delegateinstancesimpl.h:327] UE4Editor_IntroTutorials!TBaseSPMethodDelegateInstance<0,STutorialsBrowser,0,void __cdecl() [delegateinstancesimpl.h:434] UE4Editor_IntroTutorials!FTutorialListEntry_Tutorial::OnClicked() [stutorialsbrowser.cpp:450] UE4Editor_IntroTutorials!TMemberFunctionCaller<FTutorialListEntry_Tutorial,FReply() [delegateinstanceinterface.h:165] UE4Editor_IntroTutorials!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int,0>,bool>::ApplyAfter<TMemberFunctionCaller<FTutorialListEntry_Tutorial,FReply() [tuple.h:422] UE4Editor_IntroTutorials!TBaseSPMethodDelegateInstance<1,FTutorialListEntry_Tutorial const ,0,FReply __cdecl() [delegateinstancesimpl.h:327] UE4Editor_Slate!TBaseDelegate<FReply>::Execute() [delegatesignatureimpl.inl:537] UE4Editor_Slate!SButton::OnMouseButtonUp() [sbutton.cpp:278] UE4Editor_Slate!<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1>::operator() [slateapplication.cpp:5049] UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1> >() [slateapplication.cpp:239] UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:5038] UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:5515] UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:5495] UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1704] UE4Editor_Core!FWindowsApplication::DeferMessage() [windowsapplication.cpp:2127] UE4Editor_Core!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:867] UE4Editor_Core!FWindowsApplication::AppWndProc() [windowsapplication.cpp:714] user32!UserCallWinProcCheckWow() user32!DispatchMessageWorker() UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [windowsplatformmisc.cpp:1009] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3058] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46911 in the post.