In a project upgraded from 4.16 to 4.17, the level sequence doesn't play on first PIE and returns Accessed None errors. Next time you PIE, it plays fine. This now happens every time you re-open the project.
Was unable to reproduce this in my own projects, but the user's project is attached.
Result 1: Errors in gameplay (Accessed None) and Sequence doesn't play. If you PIE again, everything works. This now happens every time you re-open the editor.
Expected: No errors and sequence plays
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.17 |
Target Fix | 4.17 |
Created | Jul 14, 2017 |
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Resolved | Jul 15, 2017 |
Updated | Apr 27, 2018 |