If the user sets and object to movable or stationary the object will not cast a shadow in the right eye when using Daydream.
Result: The shadow for the objects set to stationary and movable do not cast shadows in the right eye
Expected: The views in both the right and left eyes would be consistent
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47318 in the post.