References for an actor blueprint appears to becomes invalid in the level blueprint when making changes to the actor's blueprint. This leads to an access none error. It seems that the actor reference becomes outdated.
Result: The print sting no longer fires and the upon ending PIE, an access none error is given
Expected: The blueprint would update with any changes that were made and would remain valid
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2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17 |
Target Fix | 4.17 |
Created | Jul 19, 2017 |
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Resolved | Jul 20, 2017 |
Updated | Apr 27, 2018 |