EDL-related crash occurs on launch of exclusively-nativized build where a non-nativized BP references a User-Defined Enum property in a nativized BP.
Related to [Link Removed], but this is a parallel issue.
LogWindows: Error: Missing import of (/Game/MyNonNativizedBP): MyEnumVar in Package /Game/MyNativizedBP was not found, but the package exists.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47519 in the post.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15, 4.16, 4.17 |
Target Fix | 4.18 |
Created | Jul 20, 2017 |
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Resolved | Jul 25, 2017 |
Updated | Apr 27, 2018 |