Description

Post Process AnimBPs used to be processed in the persona viewport.

This could have been intentional.

Occurs on?
4.14 - 3249277 - NO
4.15 - 3450819 - YES
4.16 - 3466753 - YES
4.17 - 3545186 - YES

Steps to Reproduce
  1. Open the attached project in 4.15 or later
  2. Open the Skeletal Mesh
  3. Ensure there is a post process AnimBP assigned in the Asset Details
  4. Select the skeleton
  5. Open the AnimCurves window
  6. Drag the "Attach" Anim Curve higher than 0.5

Result: Nothing happens
Expected: Cube appears attached to one of the bones (Try this repro in 4.14 to see expected)

Have Comments or More Details?

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Fixed
ComponentOLD - Anim
Affects Versions4.154.164.17
Target Fix4.18
Fix Commit3596459
Main Commit3624383
Release Commit3643070
CreatedJul 20, 2017
ResolvedAug 18, 2017
UpdatedApr 27, 2018