When using DuplicateObject, some aspects of the copied object (such as component transform) are not duplicated to the copy.
Regression:
Yes - DuplicateObject behaved as expected in 4.15.2
Working - 4.15.2 (CL 3416026)
Broken - 4.16.1 (CL 3466753)
This issue has not been reproduced internally.
I am not able to find world outliner how to enable it?
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Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47640 in the post.
2 |
Component | UE - Foundation - Core - UObject |
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Affects Versions | 4.16.1 |
Created | Jul 24, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |