Crash occurs when opening EngineTest in Binary Launcher, this occurs on both Windows and Mac.
Issue does not occur when opening through P4.
Fatal error: [File:D:\Build\++UE4+Release-4.17+Compile\Sync\Engine\Source\Runtime\ShaderCore\Private\ShaderCore.cpp] [Line: 476] Couldn't find source file of virtual shader path '/Plugin/LensDistortion/Private/UVGeneration.usf'
Result: Crash while EngineTest is trying to open
Expected Result: No crash, EngineTest opens successfully
UE4Editor_ShaderCore!BuildShaderFileToUniformBufferMap() shadercore.cpp:742 UE4Editor_ShaderCore!InitializeShaderTypes() shadercore.cpp:767 UE4Editor!FEngineLoop::PreInit() launchengineloop.cpp:1733 UE4Editor!GuardedMain() launch.cpp:127 UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 UE4Editor!WinMain() launchwindows.cpp:210 UE4Editor!__scrt_common_main_seh() exe_common.inl:253 kernel32!<Unknown> ntdll!<Unknown>
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0 |
Component | UE - Graphics Features |
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Affects Versions | 4.17 |
Target Fix | 4.17 |
Created | Jul 27, 2017 |
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Resolved | Jul 27, 2017 |
Updated | Apr 27, 2018 |