Description

Crash occurs when opening EngineTest in Binary Launcher, this occurs on both Windows and Mac.

Issue does not occur when opening through P4.

Fatal error: [File:D:\Build\++UE4+Release-4.17+Compile\Sync\Engine\Source\Runtime\ShaderCore\Private\ShaderCore.cpp] [Line: 476] Couldn't find source file of virtual shader path '/Plugin/LensDistortion/Private/UVGeneration.usf'
Steps to Reproduce
  1. Sync EngineTest through P4
  2. Open 4.17 binary through the launcher
  3. Open the EngineTest.uproject
  4. Open a copy of the project

Result: Crash while EngineTest is trying to open
Expected Result: No crash, EngineTest opens successfully

Callstack
UE4Editor_ShaderCore!BuildShaderFileToUniformBufferMap() shadercore.cpp:742 
UE4Editor_ShaderCore!InitializeShaderTypes() shadercore.cpp:767 
UE4Editor!FEngineLoop::PreInit() launchengineloop.cpp:1733 
UE4Editor!GuardedMain() launch.cpp:127 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 
UE4Editor!WinMain() launchwindows.cpp:210 
UE4Editor!__scrt_common_main_seh() exe_common.inl:253 
kernel32!<Unknown> 
ntdll!<Unknown> 

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Fixed
ComponentUE - Graphics Features
Affects Versions4.17
Target Fix4.17
Fix Commit3555802
Main Commit3596628
Release Commit3555802
CreatedJul 27, 2017
ResolvedJul 27, 2017
UpdatedApr 27, 2018
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