When the user removes the only linked pin on a Make Array or Make Set node, the remaining pins do not return back to being Wildcard pins, unless the user refreshes the node.
RESULT
The remaining pins on the Make Array node are still integers.
EXPECTED
The pins to go back to being Wildcard.
WORKAROUND
Refresh the node.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47831 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.18 |
Target Fix | 4.24 |
Created | Jul 28, 2017 |
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Resolved | Jun 5, 2019 |
Updated | Oct 28, 2019 |
4802 - projectgheist |