Description

REGRESSION: Yes. Does not occur in 4.16.3

Using Copy/Paste to duplicate a component will result in a broken duplicate component. This doesn't occur if the user uses Ctrl+W to duplicate.

On compile, the user will either crash (see callstack), or generate a compile error:

Internal Compiler Error: Tried to create a property DefaultSceneRoot_GEN_VARIABLE in scope NewBlueprint_C, but another object (SceneComponent DefaultSceneRoot_GEN_VARIABLE) already already exists there.
Steps to Reproduce
  1. Open QAGame in editor.
  2. Create an actor blueprint and open it.
  3. Select the DefaultSceneRoot component.
  4. Press Ctrl+C.
  5. Press Ctrl+V.

RESULT

Duplicate component has odd name, and either the blueprint will error on compile, or crash.

Callstack
UE4Editor_Kismet!FSCSEditorViewportClient::GetWidgetCoordSystem() scseditorviewportclient.cpp:694 
UE4Editor_UnrealEd!FWidget::Render() unrealwidget.cpp:285 
UE4Editor_UnrealEd!FEditorViewportClient::Draw() editorviewportclient.cpp:3516 
UE4Editor_Kismet!FSCSEditorViewportClient::Draw() scseditorviewportclient.cpp:213 
UE4Editor_Renderer!FSceneRenderer::FSceneRenderer() scenerendering.cpp:1225 
UE4Editor_Renderer!FDeferredShadingSceneRenderer::FDeferredShadingSceneRenderer() deferredshadingrenderer.cpp:213 
UE4Editor_Renderer!FRendererModule::BeginRenderingViewFamily() scenerendering.cpp:2009 
UE4Editor_UnrealEd!FEditorViewportClient::Draw() editorviewportclient.cpp:3396 
UE4Editor_Engine!FViewport::Draw() unrealclient.cpp:1198 
UE4Editor_UnrealEd!UEditorEngine::UpdateSingleViewportClient() editorengine.cpp:2029 
UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1802 
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:396 
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:3215 
UE4Editor!GuardedMain() launch.cpp:166 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 
UE4Editor!WinMain() launchwindows.cpp:210 
UE4Editor!__scrt_common_main_seh() exe_common.inl:253 
kernel32!<Unknown> 
ntdll!<Unknown> 

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Fixed
ComponentUE - Gameplay - Components
Affects Versions4.174.18
Target Fix4.17
Fix Commit3562794
Main Commit3596628
Release Commit3562794
CreatedJul 28, 2017
ResolvedJul 28, 2017
UpdatedApr 27, 2018