Event Possessed fires twice even if unpossessed is not called
Result: The print string fires twice
Expected: The Possessed event would only fire once
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15 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17 |
Created | Jul 31, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |