- Create a widget blueprint
- Add a text block to the designer tab
- compile and save
- Create a actor blueprint
- Add a widget component
- Set the class for the widget component to the widget that was created
- Set "Draw at desired size" to true (the widget will center this is expected)
- Set "Draw at desired size" to false
Result: The widget does not return to the way it was previously and if the draw size is changed manually it will have no affect
Expected: Once Draw at desired size is unchecked, the size of the widget would be able to be manually altered via the draw size category