When setting "draw at desired size" for a widget component to true, the "Draw size" will no longer respond to input.
Result: The widget does not return to the way it was previously and if the draw size is changed manually it will have no affect
Expected: Once Draw at desired size is unchecked, the size of the widget would be able to be manually altered via the draw size category
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
10 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.16, 4.17 |
Target Fix | 4.22 |
Created | Aug 4, 2017 |
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Resolved | Oct 3, 2018 |
Updated | Feb 12, 2019 |
5145 - projectgheist |