Preview of material doesn't work well when using Particle SubUV and World Position Offset.
The issue occurs in only preview of material. It doesn't occur in Cascade.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-48135 in the post.
2 |
Component | UE - Niagara |
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Affects Versions | 4.16, 4.17 |
Created | Aug 8, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |