Description

When using the replace actor feature in the editor, the new actor is not placed in the folder location of the actor that was replaced. As in the example above, the Actor2 that replaced Actor1 is not placed in the folder that Actor1 was in before being replaced.

Steps to Reproduce
  1. Open the editor
  2. Create two actor blueprints
  3. Name the "Actor1" and "Actor2" respectively
  4. Add the actors to the level
  5. Right click the world outliner to create a new folder
  6. Place Actor1 in the folder
  7. Right click Actor1 in the viewport
  8. Replace Actor1 with Actor2

Result: The Actor2 that replaced Actor1 is not placed in the folder that Actor1 was in before being replaced
Expected: The new actor would be placed in the same folder location as the actor it placed

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Won't Fix
ComponentTools
Affects Versions4.17
CreatedAug 8, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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