If a blueprint contains a function with an array output and the project is being nativized, the package will fail with an error similar to "error C2679: binary '=': no operator found which takes a right-hand operand of type 'int' (or there is no acceptable conversion)". Except that the type at the end will change depending on array.
Result: The package will fail with an error similar to "error C2679: binary '=': no operator found which takes a right-hand operand of type 'int' (or there is no acceptable conversion)"
Expected: The project would package or an error/warning would be given when compiling blueprint
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8 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17 |
Target Fix | 4.21 |
Created | Aug 14, 2017 |
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Resolved | Aug 31, 2018 |
Updated | Oct 2, 2018 |