Actor reference member variable in a struct is changed to become an object reference when saving a struct.
Result: The Actor reference gets changed to an object reference
Expected: The Actor reference member variable would remain an actor reference member.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17 |
Target Fix | 4.17.2 |
Fix Commit | 3591628 |
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Created | Aug 15, 2017 |
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Resolved | Aug 16, 2017 |
Updated | Apr 27, 2018 |