When using the Owner No See option with Widgets, if the widget is set to display on the screen rather than the world, then the option does not affect the widget as intended. Other forms of changing the visibility function as intended (such as set visibility).
Versions Tested:
4.15.3 - CL: 3450819
4.16.3 - CL: 3561208
4.17.1 - CL: 3586342
4.18 - CL: 3585944
error message when install in U.E 5.3 - IS-IN-FCO2-82
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
Head over to the existing Questions & Answers thread and let us know what's up.
56 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.15.3, 4.16.3, 4.17, 4.18 |
Created | Aug 17, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |