Editor crashes when a person renames a umap asset in the Content Browser that is checked out by another person.
This doesn't occur if the user has the asset checked out themselves.
Have one person do the following:
Have another person do the following:
RESULT
Crash for the second person.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000018 UE4Editor-CoreUObject.dll!UObjectBaseUtility::GetName() [d:\framework\engine\source\runtime\coreuobject\public\uobject\uobjectbaseutility.h:356] UE4Editor-AssetTools.dll!FAssetRenameManager::PerformAssetRename() [d:\framework\engine\source\developer\assettools\private\assetrenamemanager.cpp:953] UE4Editor-AssetTools.dll!FAssetRenameManager::FixReferencesAndRename() [d:\framework\engine\source\developer\assettools\private\assetrenamemanager.cpp:326] UE4Editor-AssetTools.dll!FAssetRenameManager::RenameAssets() [d:\framework\engine\source\developer\assettools\private\assetrenamemanager.cpp:214] UE4Editor-ContentBrowser.dll!ContentBrowserUtils::RenameAsset() [d:\framework\engine\source\editor\contentbrowser\private\contentbrowserutils.cpp:465] UE4Editor-ContentBrowser.dll!SAssetView::AssetRenameCommit() [d:\framework\engine\source\editor\contentbrowser\private\sassetview.cpp:4023] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetView,0,TTypeWrapper<void> __cdecl(TSharedPtr<FAssetViewItem,0> const & __ptr64,FString const & __ptr64,FSlateRect const & __ptr64,enum ETextCommit::Type)>::Execute() [d:\framework\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:327] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetView,0,void __cdecl(TSharedPtr<FAssetViewItem,0> const & __ptr64,FString const & __ptr64,FSlateRect const & __ptr64,enum ETextCommit::Type)>::ExecuteIfSafe() [d:\framework\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:434] UE4Editor-ContentBrowser.dll!SAssetViewItem::HandleNameCommitted() [d:\framework\engine\source\editor\contentbrowser\private\assetviewwidgets.cpp:551] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetTileItem,0,TTypeWrapper<void> __cdecl(FText const & __ptr64,enum ETextCommit::Type)>::Execute() [d:\framework\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:327] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetTileItem,0,void __cdecl(FText const & __ptr64,enum ETextCommit::Type)>::ExecuteIfSafe() [d:\framework\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:434] UE4Editor-Slate.dll!SInlineEditableTextBlock::OnTextBoxCommitted() [d:\framework\engine\source\runtime\slate\private\widgets\text\sinlineeditabletextblock.cpp:312] UE4Editor-Slate.dll!TBaseSPMethodDelegateInstance<0,SInlineEditableTextBlock,0,TTypeWrapper<void> __cdecl(FText const & __ptr64,enum ETextCommit::Type)>::Execute() [d:\framework\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:327] UE4Editor-Slate.dll!TBaseSPMethodDelegateInstance<0,SInlineEditableTextBlock,0,void __cdecl(FText const & __ptr64,enum ETextCommit::Type)>::ExecuteIfSafe() [d:\framework\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:434] UE4Editor-Slate.dll!FSlateEditableTextLayout::HandleCarriageReturn() [d:\framework\engine\source\runtime\slate\private\widgets\text\slateeditabletextlayout.cpp:1447] UE4Editor-Slate.dll!FSlateEditableTextLayout::HandleKeyDown() [d:\framework\engine\source\runtime\slate\private\widgets\text\slateeditabletextlayout.cpp:923] UE4Editor-Slate.dll!SEditableText::OnKeyDown() [d:\framework\engine\source\runtime\slate\private\widgets\input\seditabletext.cpp:189] UE4Editor-Slate.dll!<lambda_2afcd964c763e269e2d1a63f3a72f846>::operator()() [d:\framework\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4804] UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FKeyEvent,<lambda_2afcd964c763e269e2d1a63f3a72f846> >() [d:\framework\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:234] UE4Editor-Slate.dll!FEventRouter::RouteAlongFocusPath<FEventRouter::FBubblePolicy,<lambda_2afcd964c763e269e2d1a63f3a72f846>,FKeyEvent>() [d:\framework\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:216] UE4Editor-Slate.dll!FSlateApplication::ProcessKeyDownEvent() [d:\framework\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4802] UE4Editor-Slate.dll!FSlateApplication::OnKeyDown() [d:\framework\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4714] UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() [d:\framework\engine\source\runtime\core\private\windows\windowsapplication.cpp:1556] UE4Editor-Core.dll!FWindowsApplication::DeferMessage() [d:\framework\engine\source\runtime\core\private\windows\windowsapplication.cpp:2161] UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() [d:\framework\engine\source\runtime\core\private\windows\windowsapplication.cpp:881] UE4Editor-Core.dll!FWindowsApplication::AppWndProc() [d:\framework\engine\source\runtime\core\private\windows\windowsapplication.cpp:721] USER32.dll!0x0000000077819BBD USER32.dll!0x00000000778198C2 UE4Editor-Core.dll!FWindowsPlatformApplicationMisc::PumpMessages() [d:\framework\engine\source\runtime\core\private\windows\windowsplatformapplicationmisc.cpp:61] UE4Editor.exe!FEngineLoop::Tick() [d:\framework\engine\source\runtime\launch\private\launchengineloop.cpp:3162] UE4Editor.exe!GuardedMain() [d:\framework\engine\source\runtime\launch\private\launch.cpp:166] UE4Editor.exe!GuardedMainWrapper() [d:\framework\engine\source\runtime\launch\private\windows\launchwindows.cpp:134] UE4Editor.exe!WinMain() [d:\framework\engine\source\runtime\launch\private\windows\launchwindows.cpp:210] UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253] kernel32.dll!0x00000000776F59CD ntdll.dll!0x000000007792A561 ntdll.dll!0x000000007792A561
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0 |
Component | UE - Editor - Content Pipeline - Content Browser |
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Affects Versions | 4.18 |
Target Fix | 4.18 |
Created | Aug 25, 2017 |
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Resolved | Aug 29, 2017 |
Updated | Apr 27, 2018 |