Description

The Reset to Default Arrow for a blueprint instance's component transform only resets a single axis, rather than all axes at once.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Add the blueprint Interface_Trigger into the level.
  3. In the blueprint instance's Details panel, select the Sphere component.
  4. Move the component on each axis.
  5. Click the Reset to Defaults arrow.

RESULT

Only the X axis is reset.

EXPECTED

All axes to be reset (similar to if the whole actor is moved).

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-48963 in the post.

0
Login to Vote

Fixed
ComponentUE - Gameplay - Components
Affects Versions4.18
Target Fix4.18
Fix Commit3618783
Main Commit3628687
Release Commit3643070
CreatedAug 29, 2017
ResolvedAug 30, 2017
UpdatedApr 27, 2018
View Jira Issue