This is a trending crash in the 4.17 release.
Update: also trending in the 4.18 release
User Descriptions
Source Context
269 #if UCLASS_FAST_ISA_COMPARE_WITH_OUTERWALK || UCLASS_FAST_ISA_IMPL == UCLASS_ISA_OUTERWALK 270 bool UObjectBaseUtility::IsA( const UClass* SomeBase ) const 271 { 272 UE_CLOG(!SomeBase, LogObj, Fatal, TEXT("IsA(NULL) cannot yield meaningful results")); 273 274 UClass* ThisClass = GetClass(); 275 276 bool bOldResult = false; 277 ***** for ( UClass* TempClass=ThisClass; TempClass; TempClass=TempClass->GetSuperClass() ) 278 { 279 if ( TempClass == SomeBase ) 280 { 281 bOldResult = true; 282 break; 283 } 284 }
Search in crash reporter suggests this isn't happening anymore. Please reopen if evidence to the contrary is found.
Access violation - code c0000005 (first/second chance not available) UE4Editor_CoreUObject!UObjectBaseUtility::IsA() [uobjectbaseutility.cpp:278] UE4Editor_MaterialEditor!FMaterialEditor::NotifyPostChange() [materialeditor.cpp:3606] UE4Editor_PropertyEditor!FPropertyNode::NotifyPostChange() [propertynode.cpp:2421] UE4Editor_PropertyEditor!FPropertyValueImpl::ImportText() [propertyhandleimpl.cpp:558] UE4Editor_PropertyEditor!FPropertyValueImpl::ImportText() [propertyhandleimpl.cpp:358] UE4Editor_PropertyEditor!FPropertyValueImpl::SetValueAsString() [propertyhandleimpl.cpp:829] UE4Editor_PropertyEditor!SPropertyEditorCombo::SendToObjects() [spropertyeditorcombo.cpp:252] UE4Editor_PropertyEditor!SPropertyEditorCombo::OnComboSelectionChanged() [spropertyeditorcombo.cpp:192] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,SPropertyEditorCombo,0,TTypeWrapper<void> __cdecl() [delegateinstancesimpl.h:327] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,SPropertyEditorCombo,0,void __cdecl() [delegateinstancesimpl.h:434] UE4Editor_PropertyEditor!TBaseDelegate<void,TSharedPtr<FString,0>,enum ESelectInfo::Type>::ExecuteIfBound() [delegatesignatureimpl.inl:624] UE4Editor_PropertyEditor!SPropertyComboBox::OnSelectionChangedInternal() [spropertycombobox.cpp:114] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,SPropertyComboBox,0,TTypeWrapper<void> __cdecl() [delegateinstancesimpl.h:327] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,SPropertyComboBox,0,void __cdecl() [delegateinstancesimpl.h:434] UE4Editor_PropertyEditor!TBaseDelegate<void,TSharedPtr<FString,0>,enum ESelectInfo::Type>::ExecuteIfBound() [delegatesignatureimpl.inl:624] UE4Editor_PropertyEditor!SComboBox<TSharedPtr<FString,0> >::OnSelectionChanged_Internal() [scombobox.h:455] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,SComboBox<TSharedPtr<FString,0> >,0,TTypeWrapper<void> __cdecl() [delegateinstancesimpl.h:327] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,SComboBox<TSharedPtr<FString,0> >,0,void __cdecl() [delegateinstancesimpl.h:434] UE4Editor_PropertyEditor!TBaseDelegate<void,TSharedPtr<FString,0>,enum ESelectInfo::Type>::ExecuteIfBound() [delegatesignatureimpl.inl:624] UE4Editor_PropertyEditor!SListView<TSharedPtr<FString,0> >::Private_SignalSelectionChanged() [slistview.h:725] UE4Editor_PropertyEditor!STableRow<TSharedPtr<FString,0> >::OnMouseButtonUp() [stablerow.h:474] UE4Editor_Slate!<lambda_1002768c627006711ef2f351a87ec0e7>::operator() [slateapplication.cpp:5199] UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_1002768c627006711ef2f351a87ec0e7> >() [slateapplication.cpp:232] UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:5188] UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:5690] UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:5670] UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1718] UE4Editor_Core!FWindowsApplication::DeferMessage() [windowsapplication.cpp:2161] UE4Editor_Core!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:881] UE4Editor_Core!FWindowsApplication::AppWndProc() [windowsapplication.cpp:721] user32!UserCallWinProcCheckWow() user32!DispatchMessageWorker() UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [windowsplatformmisc.cpp:1009] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3151] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-48966 in the post.
0 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.17, 4.18, 4.19 |
Target Fix | 4.24 |
Created | Aug 29, 2017 |
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Resolved | Oct 28, 2019 |
Updated | Nov 2, 2021 |