Encountered while attempting to disable all AnimBP assets for nativization as a workaround for [Link Removed].
1. Locally uncomment this line in BaseEditor.ini:
; +ExcludedBlueprintTypes=/Script/Engine.AnimBlueprint
2. Launch QAGame editor and set Project Settings->Packaging->Blueprint nativization to "Inclusive." Also make sure that the QA-Animation map is included for cooking.
3. Choose File->Package Project->Win64 and wait for packaging to finish.
4. Launch the nativized EXE and type 'open QA-Animation' at the console. A crash should result.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49323 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.18 |
Created | Sep 6, 2017 |
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Resolved | Jul 15, 2021 |
Updated | Jul 19, 2021 |