Description

Encountered while attempting to disable all AnimBP assets for nativization as a workaround for [Link Removed].

Steps to Reproduce

1. Locally uncomment this line in BaseEditor.ini:

; +ExcludedBlueprintTypes=/Script/Engine.AnimBlueprint

2. Launch QAGame editor and set Project Settings->Packaging->Blueprint nativization to "Inclusive." Also make sure that the QA-Animation map is included for cooking.
3. Choose File->Package Project->Win64 and wait for packaging to finish.
4. Launch the nativized EXE and type 'open QA-Animation' at the console. A crash should result.

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Won't Fix
ComponentUE - Gameplay - Blueprint
Affects Versions4.18
CreatedSep 6, 2017
ResolvedJul 15, 2021
UpdatedJul 19, 2021
View Jira Issue