Shortcut for Toggle Angular Limits 1, 2 and 3 for Physics assets do not change phys asset state as dirty.
1) Create a new project using Third person template
2) Open SK_Mannequin_PhysicsAsset
3) Select Constraints from the top menu bar
4) Select any collision
5) Press 1, 2, 3 to toggle angular limits
6) Go back to content browser
Result) SK_Mannequin_PhysicsAsset do not have star which means state is dirty.
Expected) Any toggle shortcut key changes SK_Mannequin_PhysicsAsset state dirty and gray star mark is added.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49484 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.17.1, 4.18 |
Target Fix | 4.19 |
Created | Sep 8, 2017 |
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Resolved | Sep 11, 2017 |
Updated | Apr 27, 2018 |